Peer Presentations - Slot C
Daniella Choynowski - The conversion
I preferred to keep my computer chaste and self-contained, aloof from all potential communicants. (Lesser, "The Conversion," Writing Material 227)
I remember the way my parents resisted getting an internet connection at home because of all the potential problems it could cause, but shortly after I finally convinced them, they grew dependent on it (and later, I added a wireless network, which they are practically addicted to now). It's hard to imagine using a computer that isn't connected to the Internet nowadays--seems so limited and restrictive. We're spoiled by new technology all the time, and once we get hooked, it's hard to go back to the way things used to be (especially after the technology becomes deeply engraved in our culture).
Kayla Sawyer - Forum 3: Conformity and Knowledge in the Mechanical Era
That early machine was full of caprices, full of defects--devilish ones. It had as many immoralities as the machine of today has virtues. After a year or two I found that it was degrading my character... (Twain, "The First Writing-Machines," Writing Material 503)
It's easy to characterize the early iterations of a new technology as defective, because they are by their very nature just experimentation--not yet finely tuned by numerous revisions and updates, similar to a rough draft in literature.
I'm not sure what Twain was talking about when he said the typewriter was "degrading (his) character," though I like Kayla's suggestions.
Rachel Prichard - Media and the Remix/Redo
I like the way Rachel linked to several different media to demonstrate her point.
It's interesting how certain media are used as support for arguments made in other media, something that is easy to accomplish on the Internet, but much more stilted when used in a handwritten or printed text. For instance, citing a video in an academic research paper is well and good, but if you post that paper online and "remix" it as hypertext, you can actually post the video online or link to it. Digital culture has connected different media much more directly than manuscript or print culture ever could.
Jeremy Barrick - The Red Queen's On Her Head
I'm not sure how Jeremy got the idea for his presentation topic, but it sounds awesome.
I've never really studied hypertext fiction much, but I'd like to learn more about it. It reminds me of interactive fiction to some extent, because it gives the reader/user the power to decide what information they want. The "examine" option in interactive fiction can make a game last much longer, depending on how much detail the reader/user wants to access, and I've played a few IF games where it was crucial to examine just about everything in order to piece together the solution to a puzzle or mystery. I wonder if hypertext fiction could accomplish something similar?