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EL 405: "Graphics and Animation"

Importing graphics and animations into TGF2 seems simple enough. I worked my way through some tutorials last week, but I didn't reach any parts where I needed to animate an object.

As I went through the tutorial sections in the book, I found myself wanting more screenshots or tables and less blocks of text to demonstrate the process of making a game. Darby tends to list things in numbered steps, which is fine for most simple instructions, but it gets a little tedius when he lists a bunch of strings of text or x/y-coordinates. I think the tutorials would be much easier to follow if he had shown such information in a more organized visual format.

***On a side note: I accidentally left my companion CD (the one that came with the book) in the CD drive of one of the computers in our classroom last Thursday, and when I went back to get it, it was already gone. If anyone picked it up or knows where I could find it, I'd greatly appreciate the help. I already spoke to the Lost and Found folks, and they've sent out a request for all of their workers to be on the lookout.

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***Amanda found my CD and returned it to me earlier today.

Thanks, Amanda.

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