Inform Screencast and Weekly Reflection

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This is certainly a strange semester. I can't say that I find Inform 7 particularly hard. The same problems with html happen with Inform: one missing puncutation mark can screw the whole game up. Inform has the added frustration of spelling: I had to do about 3 different screencasts because I kept spelling Marauder's Map wrong. Then, when I would go to examine the map, the game wouldn't recognize it. One thing I do like about Inform is that the broken clock of despair tells the programmer where the problem lies in the text. When dealing with html, you have to figure it out for yourself. I'm thinking of continuing the game as my term project.

This is where the link to my screencast will be if/when the avi uploads to youtube

or let's try uploading it directly:

as you can see so far, neither have worked. But I swear I have a screencast!!!

here's the source code for my screencast:

"Deathly Hallows-the right way" by Daniella Choynowski

include Basic Screen Effects by Emily Short.

When play begins, say "It is the beginning of 7th year. You, Ron and Hermione, though still continuing their search for the Horcruxes, have decided to return to Hogwarts. Severus Snape has been appointed Headmaster of Hogwarts . No one but you, Draco, and the rest that were on top of the tower that one night know about Snape’s connection to Dumbledore’s death. When you heard that he was appointed headmaster, you insisted that the group return to keep a watchful eye on him. Surely he must be up to something. It is the beginning of term. You, against Hermione and Ron’s advice, have gone to patrol the hall."

The 7th floor hallway of Hogwarts is a room. The description is "you are heading towards the Gryffindor common room. It is 1’clock in the morning. Barely-lit torches and suits of armour line the stone walls. You hear distant sounds. Nothing seems out of the ordinary, yet an uneasy feeling seems to grip your stomach."

instead of listening when the player is in the 7th floor hallway, say "[one of]It's just Mrs.Norris's claws.[or]It's just Peeves making Filch's life a living hell.[or] you hear whispers through the walls.[at random]"

The player carries Hermione's concealing beaded handbag.

The handbag is a closed openable container. Understand "bag" or "purse" as the handbag.

In the handbag are the invisibility cloak, your wand, and the Maurader's Map.

The description of the cloak is "It is very old, yet has no signs of wear and tear. The cloak is an ancient family heirloom passed down to you by you late father. It has saved your life many times. The cloak is one-of-a-kind. Wasn't there mention of a special invisibility cloak in 'The Tales of Beetle the Bard?'"

The description of the Maurader's Map is "This map was created by your father James, your godfather Sirius, and his friends Lupin and Peter. It now only shows all entrances and exits out of the castle, but can tell you where all people in the castle are, whether they be invisible, ghost, animagi, or human."

The description of the wand is "It is an 11' Holly wand that contains a phoenix feather. It's brother wand belongs to the Dark Lord. When the two wands come in contact, they become extremely powerful. The Dark Lord believes your wand posesses some special power, and will stop at nothing to get yours. Keep an eye on it."

Snape is a man. Snape is in the dungeons.

the description of Snape is "Snape has greasy black hair and a long black cloak that seems to encompass his whole body. There is a large, bloody, painful-looking cut across his forehead."

Instead of taking something that is in the handbag for the first time:

say "Before you can open it, Snape appears.

 

Potter, what are you doing roaming the castle after curfew? Surely you know that these are dangerous times we live in. You wouldn’t want your mother’s sacrifice to be in vain, now would you?

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