Beta test day!!

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EL 405

Well, my game is almost finished (at least all the action in the beginning room). I deliberately made 1 or three paths the player could take more interesting. In that path, there are several conversational options. Unfortunately, that leg of the game is not finished, and everyone who played my game today selected that particular path. All in all, people played as I expected, with some minor difficulty.

Of the changes I made, I made sure to mention Hermione's beaded handbag in the opening paragraph so they would know to check the inventory. Interacting with inventory items is the only way to continue on in the game, and I had assumed that one of the first things the player (at least a more experienced player) would do is check it. The other change I made to my original code was to add synonyms for trigger terms.

I'm going to continue this game for my final project. I'll work on the rest of this scene in EL 405 and the next scene in the common room for EL 236. Then I hope to combine them.

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