19 October 2006
A revision of your arcade game. Two or three complete levels, rooms, stages, etc.
Agenda items for each assigned reading; your development journal, in which you give regular informal updates (with links and screen shots, where appropriate), and offer support and feedback to your peers.
What is a development journal? Here are some examples of entries that might make up part of a development journal. I'm asking for a detailed, regular development journal for Project 1 and Project 2, but for this portfolio I'd be satisfied with just a few entries.
Submit your portfolio by posting the URL in a comment on this page.
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Based on the skills you have learned so far, how might you create a persuasive game that deals with a Catholic Social Teaching issue?Continue reading...