What have you learned?

Quote: A game is a rule-based system with a variable and quantifable outcome, where different outcomes are assign different values, the player exerts effort in order to influence the outcome, the player feels emotionally attached to the outcome, and the consequences of the activity are negotiable" (Juul 36).

Doesn't this quote incorporate everything we have learned so far...the answer would be yes! It explains how a game is designed. The first key point is games with rules and some people would argue that a game shouldn't have rules. If a game didn't have rules what would be the point in playing it? The point made is every move or decision you make in the game determines the values and outcomes of it. For example, this idea of making the "correct" choice can be compared to people everyday. Everyone has to make a choice in life and sometimes it is good and sometimes it is bad. Hmmm...a video game is similar to what we (humans) do everyday? When playing a video game the player exerts effort and feels emotionally attached to the outcome especially when you win.

This quote incorporates Espen Aarseth's theory of ergodic because without putting effort into the game it is not fun. So with all of this being said do you agree that games include all of the factors listed in the above quote?

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This page contains a single entry by Derek Tickle published on January 11, 2008 9:31 AM.

The Role of Women in Video Games was the previous entry in this blog.

Ex 3: Game Analysis 2 is the next entry in this blog.

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