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January 9, 2006

September 12

In the simulation, September 12, Gonzalo Frasca portrays the reality of the "War on Terrorism." Note in the instructions, he clearly states: "This is not a game. You can't win and you can't lose." With this statement, he gives a sense of pointlessness and futility that he also gives the simulation.

The point of the simulation is simple: see how many terrorists you can bomb without destroying buildings or civilians. The point is simple, but the message it sends is very deep: the War on Terrorism is futile.

While playing the simulation, it is impossible to destroy all the terrorists without destroying innocent civilians. Further, when a civilian family experiences a death--like the prophetic message of Joel Andreas in Chapter 4 of Addicted to War: Why the U.S. Can't Kick Militarism "new coverts will rally to join his [Bin Laden's] war"--they become part of the terrorists.

To add to the destruction, buildings and market places become destroyed and are not rebuilt. Because it is cartoon-illustrated and because the experience is just a simulation, this is just a small taste of the kind of devestation that went on in the Afghanistan bombings. This simulation is an excellent example of how everyone loses when it comes to war.

Posted by EvanReynolds at January 9, 2006 10:32 AM

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