Zork-the unnamed game
It is very impressive this game was finished and ready to play in just 6 months. It is also amazing how big of a hit this game seemed to be at least through MIT. We as a culture today are always looking for games with better graphics and more realistic simulations. This game had no graphics and was a simple command game. Also the game was a hit for a full 4 years. Now must of us will still play games that are 4 years old but I believe we do not play with with regularity and games that are 4 years old are not top sellers. I also like how they explain Zork as a game that people felt they could connect too because it was almost like talking to another human. When you would type in a command the game would listen and respond back to the command. I think this is a huge reason why Zork was so successful. People enjoy games they feel like they can relate too and connect with.