December 12, 2006

Zombies, Shotguns, Seagulls, and Pigeons, Oh My!

As I, and several of my classmates, stated before, Hammer Editor was almost a treat as compared to the rest of the semester. It seemed that we all enjoyed our first experience with Hammer and the delightfulness that was generated by being able to make a room, AND walk around in it. At the end of the first session, my room was awesome. Okay, crazy. But awesome. The one wall was a window, a window of walls, if you will, and the rest, including the ceiling, were patterned like an oriental rug. The floor was "corrugated iron" as Dr. Jerz called it. For the second session, we got to add objects. I had way too much fun with this:

A work in progress:

WInProgressScreenshot.jpg


Complete with:

GameScreenshot.jpg

Check out my window of walls (left) and the zombies. Isn't the oriental-rug patterned wall fun, too?


SeagullScreenshot.jpg

And just for the hell of it, SEAGULLS! (And pigeons, complete with shotguns and ammo specifically so I could shoot the seagulls and pigeons....)

The last week of class was: Hammer-Time! EXCELLENT!


Posted by Lori Rupert at December 12, 2006 01:58 PM
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