I've decided that I would like to create an interactive fiction (IF) game that functions like the (in)famous IF game Annoyotron.
Annoyotron is simple in that it frustrates new players to no end by an inability to win. At least it makes them crazy until they realize that the only way to "win" the game is to remove themselves from the game. In other words, the only way to succeed and end the game is to kill oneself. In my game, I hope to plan out numerous ways in which my player can "off" themselves. Some methods may use objects within the game's simple layout and others may be elaborate.
I intend to have the layout and basic coding done for Thursday. Hopefully, I will also begin working on the code that tells a player when they've died and ask them if they wish to restart the game.
By Tuesday I plan to be creating numerous and hilarious ways in which a player can permanently remove themselves from the game...before starting over that is.
My technical skills at using Inform 7 and my knowledge of how to create the proper code for my game make me feel confident that I can accomplish my goals. However, I think I may need a refresher course in how to actually kill a player because I haven't done that in a game that I've created thus far.
Well, now you know what it is that I'm up to. How about taking a look at what my peers are planning to make?
