Archives
- 2010.11.16: Term Project - What Exactly Am I Planning To Do?
- 2010.11.11: Midterm Portfolio Revisited
- 2010.11.11: HTML + CSS Revisited
- 2010.11.11: Inform 7 Revisited
- 2010.11.11: Scratch Revisited
- 2010.10.14: Midterm Portfolio
- 2010.10.14: Getting Your Interactive Fiction Online
- 2010.10.13: Have Too Many Links? Cut Some Sideways - HTML/CSS Portfolio
- 2010.09.28: Ground Level - Inform 7 Portfolio
- 2010.09.22: Ground Level Update
- 2010.09.16: Escape To Ground Level
- 2010.09.14: Fifteen Seconds Till Respawn
- 2010.09.09: Tanks! Scratch Portfolio
- 2010.09.07: Usablility Testing
- 2010.09.02: Tanks! A Game In Scratch
- 2010.04.22: New Technology Startles Unsuspecting Survivor
- 2010.04.18: Alliteration and Apples are Almost Alike
- 2010.03.03: Stop Everything: Portal Alternate Reality Game
- 2010.02.10: The Realization
- 2010.02.10: The Hope
- 2010.01.22: Portfolio Three
- 2010.01.22: Silent Horror - An Interactive Fiction
- 2010.01.22: Indie Games NOT Farmville
- 2010.01.20: Indie Games
- 2010.01.20: Mods
- 2010.01.19: The Player's Journey
- 2010.01.19: Rules of the Game
- 2010.01.18: Scratch
- 2010.01.15: The Great Debate
- 2010.01.14: Portfolio Two
- 2010.01.14: Experts
- 2010.01.14: Knowledge Gateway
- 2010.01.14: Learning Morals From Games
- 2010.01.14: Case Study Open Choice
- 2010.01.14: Cultural Practice
- 2010.01.13: >> Hello Eliza
- 2010.01.13: Try Some IF, It's Delicious
- 2010.01.13: Propaganda and Serious Games
- 2010.01.13: Laurel, Pages 59 - 108
- 2010.01.13: Fatworld Falls Flat
- 2010.01.12: Laurel, Pages 1 - 52
- 2010.01.12: Super Columbine Massacre RPG!
- 2010.01.12: Darfur Is Dying
- 2010.01.12: At What Cost?
- 2010.01.12: Gears of War: Portrayal of Gender
- 2010.01.12: The Most Successful Human Video Game Heroine..
- 2010.01.11: The Pac-Man Dossier
- 2010.01.11: Coding Colossal Cave
- 2010.01.11: Wasting Paper
- 2010.01.11: In Control: Interactive Fiction
- 2010.01.11: Koster, Chapters 10 - Epilogue
- 2010.01.11: Somewhere Nearby Is Colossal Cave
- 2010.01.11: You're Late! But Do You Even Work Here?
- 2010.01.08: Koster, Chapters 7 - 9
- 2010.01.08: Scott Adams' Prediction
- 2010.01.08: Games You Read Like A Book
- 2010.01.08: Portfolio One
- 2010.01.07: All We Are Saying Is Give Zork A Chance
- 2010.01.07: Koster, Chapters 4 - 6
- 2010.01.07: Koster, Chapters 1 - 3
- 2010.01.07: The Wright Expertise Is Required
- 2010.01.07: Influential Indifference
- 2010.01.06: Williams, Smith, and Koster
- 2010.01.06: A Few Games From 1980
- 2010.01.06: Fueled By Imagination
- 2010.01.06: Sword and Dragon
- 2010.01.06: Don't Go In The Mystery House
- 2010.01.06: Traditional Review vs New Games Journalism
- 2010.01.06: Positive Lucidity
- 2010.01.05: Pac-Man! Human?
- 2010.01.05: Want Some Myst? No Thanks
- 2010.01.05: I Quake When I Think of Doom
- 2010.01.05: A Good Review: Dissected
- 2010.01.05: The Originality of a Sequel
- 2010.01.05: It's The Story That Counts
- 2010.01.05: Comments on Case Studies
- 2010.01.05: First Blog Entry
- 2009.07.20: Seton Hill University Academic Weblog
- 2009.01.22: Blogroll
Recent Comments
Luis on All We Are Saying Is Give Zork A Chance: I wish I could get my hands on
Shellie Polly on Term Project - What Exactly Am I Planning To Do?: You seem like a great computer
Aja Hannah on Term Project - What Exactly Am I Planning To Do?: I think that's a great idea. V
Kiley Fischer on Term Project - What Exactly Am I Planning To Do?: You could do so much with char
Megan Seigh on Term Project - What Exactly Am I Planning To Do?: As much as I get frustrated wi
Maddie Gillespie on Term Project - What Exactly Am I Planning To Do?: It sounds like you're really g
Dennis G. Jerz on Scratch Revisited: The extended joy and challenge
Dennis G. Jerz on Escape To Ground Level: Your progress is impressive, M
Dennis G. Jerz on Alliteration and Apples are Almost Alike: Xenophobic Xerxes xeroxes Xmas