January 2008 Archives

Interactive Fiction - Galatea

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The first time I played this game, it ended after about 8 minutes.  The game said I should spend more time interacting with it and that I should have touched Galatea.  I'm going to play it again!

Second time playing - I am into way more than I was the first time.  I am standing toward her talking about the marble she is made of, how the artist carved her and what she thinks of the carving.  We discuss her hair; her clothes (including her green dress); her shoulders; her eyes; her fear of the drill; gods; secrets and so on. Another 15 minutes and I still am not at an ending.  What's nice about this game is it seems easier to play and the Adventure one I first played. 

Interactive Fiction

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I've been playing about ten minutes and I've already been in the bedroom; been in the living room; ate a pop-tart in the kitchen; got keys; answered the phone; got clean clothes out of the dresser, but I am stuck on "I look like an absolute wreck" and can't seem to get by that part of the game.  Why does this always happen to me?  I'm going to go black and play some more - I'll keep you posted and, if you would like to give me a hint, you are more than welcome to!

Somewhere Nearby is Colossal Cave

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After reading this article and looking at the pictures, I do believe the game is based on the actual cave.  If Bev Schwartz's knowledge of the game could get her out of the cave, I am a true believer.  Maybe, someday, a firm date will be able to be established for the inception of Adventure by Crowther.  It's a very interesting story of how Crowther, going through a divorce, wanted to create something for his children to play.  It's amazing that he could create this game based on going through a cave.  I've never been caving and, even though I'm not claustrophobic, I don't think I could do it because of the bugs and snakes.  The story also shows that the cave was home to a copperhead.  The pictures are amazing!  A question to all cavers - do you worry about parts of the cave collapsing and not being able to get out?  Are there other video/computer games based on real places?  

Koster (Finish)

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Koster's Book "A Theory of Fun" was interesting writing.  The animated pages also helped me get through the book.   Being a non-gamer, it was refreshing for Koster to relate to music, art, mathemetics and patterns as well as games.   He also discussed games other than video or computer games; i.e., tic, tac toe.  I agree with Koster when he discusses in Chapter 6 that people gravitate toward games that correspond with their personalities (I prefer a puzzle game such as amaze game and you may prefer an action game such as a shooting game).  My childhood consisted of playing with barbie dolls, playing dodgeball outside; riding bikes; sliding down the hill on a cardboard box; climbing trees; jumping rope and acting out plays with the neighborhood kids.  While I agree with Koster that computer/video games can be fun and we can learn from playing them, once upon a time there were other games that created the same mental stimuli as video/computer games but used much more physical activity.  I wasn't going to say it but I will - I'm sure I"ll get a lot of comments from it, but this leads me to the question "Do computer games cause obesity?" 

Reflection -

Derek's blog responded to my question of "Do computer games cause obesity?"  Because of his blog, I do agree
there are many factors that correspond to obesity and it is more than video games.  Obesity includes
what people eat, what lifestyle they follow; genetics; physical activity; mental state and health.  Because of Derek's response and because I just started statistics, this would be an excellent statistical question to develop.  You could survey a sampling of gamers who spend more than x number of hours playing video games and
put a couple questions in regarding how many hours they exercise each day and how many calories they
consume on a daily basis.  Derek said my comment was debatable and he is absolutely correct!

Strong Bad on Video Games

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I really enjoyed watching the animation.  At the end of the animation, I played the 4 games.  My Head a Splode on the first one; the Rhino didn't get fed; I didn't do good at Dungeonman; however, I played the maze one for a few minutes and got to level 6.  This must be from playing Pac Man so much when I was younger as Pac Man was a maze.  Animation is a fun way to learn and be entertained.  

Interactive Fiction

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I was looking forward to playing my 2nd computer game.  After about 1/2 hour, I never made it out of the bedroom.  I tried walk, run, exit, leave, sit, stand, put on jacket.  Can someone give me some words I should use?  It would be nice to at least get out of the bedroom.  

I can relate to how interactive fiction computer games would be interesting if you knew some words to type to move forward in a game.  Are most code words the same? 

If I ever get out of the bedroom, I'll post more and let you know what I thought of the game. 

Reflection -

I haven't had much time to re-play the game.  It's difficult for me as I do not know any text to type in to
play.  But, I can't say it is all my fault.  I had my 18-year old son in the room trying to help me and he
typed the exact same words in as I did and got no farther than me.  I wander how far we would have
gotten if the game had a joystick (which I can't use) or a hand-held game operating piece like Super
Nintendo.  Text games may not be for me or my son.  After reading about the Colossal Cave, I've
picked up on some good text words to use, so wish me luck on my next text game.  Both Derek and Professor
Jerz left me good comments on ideas on how to play the game better.  I'll keep you posted. 

Historical Perspective on Video Games

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I have a few comments to make on this:

1.   On the slide "What is a Video Game," should we add "Requires a Cell Phone?" or "Requires a GPS?" I think in the future, games will be able to be played on almost anything with some sort of a screen or viewing area. 

2.  On the slide "What About Simply Game," if a game didn't have rules, goals, scoring, competition and winning, would it be a game?  I don't think a game needs all of these, but it must have some.  Imagine a golf game where the player just kept hitting the golf ball into the air over and over again.  Would this be a game? 

3.  I actually saw something I knew - Giligan's Island.  I didn't watch it a lot, but watched it enough to know who the people were.  

Jerz and Adams, "Storytelling in Video Games"

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I listened to approximately 15 minutes of the audio and at the point when Professor Jerz was talking about how the programmer had to reconfigure grammar in programming the game, I lost the audio, so I didn't get to hear the bear joke!  It was interesting listening to some history on computer games.  The only computer game I've ever played was one I sampled for Professor Jerz a few weeks ago.   I didn't know commands or words to type and I played terribly.  Therefore, the phrase "computer storytelling is about what the player does" is very true.  But, the player can do more than just play the computer game.  The player can keep a tablet nearby and create a drawing of the whereabouts of the game; the player can list all of the people in the game and make a list of key words and phrases.  Had I done this, my experience in computer gaming might have been better. 

History of Video Games

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History of Video Games

I really enjoyed watching the "You Tube" movies and especially enjoyed the "Tennis for Two." After watching those games and reading "game design is closely interwoven with the development of existing technology" in Professor Jerz's article, I question what would happen today (2008) if a game was put on the market that had full sound effects but was in black and white with very few graphics. Would people buy it? Do people have to have all of the effects to enjoy playing a game? Having owned an Atari (it could still be in the attic at my mothers), this article brought back memories and I understood and comprehended it.


Reflection -

Derek commented on my use of the Atari game console.  He's never used one, but has 
seen pictures of Atari. This got me thinking about Atari. We always played
Atari on a black and white television; however, because of Derek's comment,
I'm wandering if Atari games can play in color on a color television. Because of
Derek's comment, I am going to dig out my Atari gaming console and games and
hook it up to my color television. Now, I wander, will Atari play on my LDC HDTV
TV?

Derek seems to be taking an interest in Atari and, if I ever do get the Atari
gaming console out, perhaps I'll bring it to Seton Hill and we can have a vintage
gaming night!

Test

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This is a test.
Welcome to your Seton Hill University weblog.

The web address "http://blogs.setonhill.edu/FirstnameLastname" is where your most recent entries will appear. New entries will appear at the top of this page, and older entries will slide down the page and eventually move to an archive.

To create and edit entries on your site, go to blogs.setonhill.edu, and log in with your blog username and password. (You'll need to get that information from a blog administrator. Contact me, Dennis Jerz, for help.)

I have posted a welcome message on the New Media Journalism weblog, which has links to tutorials and troubleshooting guides.

Recent Comments

Ashley F on Strong Bad on Video Games: Yes, I love it. I still play i
Derek Tickle on Interactive Fiction - Galatea: I am also listing my reflectio
Derek Tickle on Interactive Fiction - Galatea: I thought that this game was v
Dennis G. Jerz on Somewhere Nearby is Colossal Cave: I was following along behind a
Dennis G. Jerz on Interactive Fiction - Galatea: So... it's amazing what 25 yea
Derek Tickle on History of Video Games: I am very interested in playin
Dennis G. Jerz on Interactive Fiction: The game is hinting that you t
Derek Tickle on Somewhere Nearby is Colossal Cave: I agree with you Nancy because
Derek Tickle on Interactive Fiction: It is very interesting how IF
Nancy Fry on Strong Bad on Video Games: Ashley, The maze was fun! It