Goals are the same: Feminists and Lara Croft Industry
Feminists have goals for the female game audience. They would like to see females more involved. Now the Lara Croft Industry has made some of the feminists' goals reality. They have incorporated the goals into Tomb Raider. Not all feminists, Helen W Kennedy, would agree that the industry is working, but some do, Nikki Douglas.
Feminists and the Lara Croft Industry are working together with three issues. The first is the targeted market to which games are produced, the second is Lara’s appearance, and the third is the patriarchal society in which Lara was created.
Before I go into these goals, a basic background of Lara Croft, the character, is needed. For this section, I rented Tomb Raider: Angel of Darkness to do my research. Lara is a rich female without a set career. She can pursue what she wants. She receives an early training with firearms, and studies under Werner Von Croy.
Now the first issue, the targeted marketing audience, is focused on the male audience. Research has shown that males play more video games and prefer action/fighting games. Feminists feel that Tomb Raider was created for the male audience to make a profit. This is true that the industry wants to make a profit but there’s a little more to it.
Research has shown that females prefer playing platform games, or mission/quest games. Tomb Raider is a fighting, action/platform game. Lara is on a mission to recover stolen artwork. She also has to fight her way through the mission. There are weapons and killing and blood, but there is also a quest. The industry combined action and platform games to draw in the female audience. That is how they will make more of a profit, by attracting both audiences.
The second issue is Lara’s appearance. You’ve seen my blog “They have breast, so what?”, and it covers most of this section. One idea that I didn’t touch on in that blog, is how females can appeal to lesbians. Lara’s large mouth, eyes, breasts, and tiny waist are appealing to look at. Lara is pleasing to the eye for either gender. She gives females a chance for queer identification, whether it done consciously or unconsciously. Both audiences can enjoy Lara’s physical appearance.
The third issue is how Lara is portrayed in a patriarchal society. Lara was created to accommodate the patriarchal society in which she was created, but she also goes against it. She has the physical appearance that is pleasing to men, but she also is pleasing to women. She is told what to do by a man, Von Croy, in the first two, but doesn’t in the third. Lara actually fights him at the beginning, and ends up killing him. She murders her oppressor. She doesn’t fit into any of the female stereotypes, and doesn’t fall in love. If she has feelings for a man, she pushes him away or destroys him. Lara doesn’t need a man in her life. She does find without one.
These are some basic issues that feminists and The Lara Croft Industry agree and disagree on. They are both on the same page with goals for the female audience, and will hopefully continue to make further progress.
Rachel, to this date there have been six games featuring Lara Croft.
Tomb Raider
Tomb Raider II
Tomb Raider III
The Last Revelation
Chronicles
The Angel of Darkness
Further information can be found at the official site, though with the poor flash only site design, a direct link can't be found. Instead, you have to click on Lara's World, then Previous Games.
Also, Lara only takes "orders" from Von Croy during the fourth game, and only as a sort of in game tutorial in how to play the game. He isn't fully introduced as a character until this game as well.
"First, the training levels are set in Cambodia in 1984, where a teenage Lara learns the basics from experienced archeologist-adventurer Werner Von Croy. (He later figures in the main storyline, set in the present day.) In the process, new players learn to move Lara through her environment, and we meet Von Croy, who also figures in the main plotline, set in the present day."
A bit redundant, but you get the idea.
She does not kill Von Croy in AOD, she is merely accused of doing so. A quote from the previously mentioned site: "Accused of the murder of her one time mentor, Werner Von Croy, Lara becomes a fugitive on the run."
Posted by: Ed Lohr at April 22, 2004 08:15 PMBTW, forgot the link to the official site:
http://www.tombraider.com/
Posted by: Ed Lohr at April 22, 2004 08:17 PMI myself liked playing the Lara Croft/Tomb Raider games.
However I'm a little sad you didn't point out any "positive" girl game characters that are made for girls.
One of my favorites has to be the Nancy Drew games. It is a first person game, so you never actually really see Nancy herself. However it is a game for girls by girls. Similiar to those discussed in the book by Brenda Laurel.
While Nancy Drew doesn't go around shooting wolves or any other odd creatures that are lurking in caves. She(you) solves puzzles to solve a case or else she will meet her fate. I've gotten blown up, kidnapped, eaten by savage dogs, drowned, run over by a coaster car, so I know the perils that meet poor Nancy Drew. <---ok so sometimes i do it on purpose just to see what would happen. If you are interested in the games the website for her is www.herinteractive.com Just thought it would interest you. :-D
Posted by: Allison W at April 26, 2004 02:10 PMyou have the same name as me and i think that is really really gay
Von Croy has nothing to do with controlling Lara... he is her teacher, and that's as far as that goes. No oppression! By the end of Tomb Raider 4, he is trying to rescue her!
Also, you must consider the two Tomb Raider movies, where she has love acquintances in both. Unsucessful, of course.
Posted by: CK at September 14, 2005 09:35 PM