For New Media Projects, we have completed our Interactive Fiction games, and are moving on to a book by Jason Darby called Make Amazing Games in Minutes. So far, the first four chapters have been a quick and fun read for me. I think this is perhaps the first time I've learned, from a beginners standpoint, about a subject (games) that I already know so much about. It's interesting for me, because I'm learning a different side of the genre. I condiser myself an above average gamer, but I know little to none about designing games.
This class has been exciting, and challenging, for me because I'm engaging in creating something that I would love to play myself. Which is one of the reasons Darby says that people create games in the first place. It is challenging because I have very high expectations when I sit down to play any game, 2D, 3D, platform, or retro- therefore I want the game I make to satisfy my expectations.
The entire way through the first four chapters, I couldn't help but relate what Darby was saying to our recent experience creating Interactive Fiction with Inform 7. On page 5, Darby says, "If you are struggling for ideas early in you game creation, it may be better to pick another game type-- you can always come back to your original game idea later if you have some more ideas to add to it."
With that quote, I feel he was describing the experience Leslie and I had making our game exactly.
When I found out our first assignment was Interactive Fiction, I though to myself, "no problem! I did this two years ago in EL236." I didn't realize we had to make the game ourselves. I had a bit of trouble even playing IF games, and when I sat down in my room with Leslie to start making ours, I was worried.
Once we got the idea, a spoof on a mystery story I wrote last semester for Publications Workshop, it was smooth sailing(almost) from there.
Darby stresses the need for a good idea, one you will want to continue building upon to make the perfect game. Although Leslie and I were panicking at the start, once we had our idea our baby grew into what we like to think is a hilariously fun IF game.
My conclusion: In short, Darby speaks the truth. I can't wait to continue learning from this book, more sure to follow...
