Narratology and Ludology: Some Conversation
Unlike Juul I feel games are stories and do involve a certain vocabulary tool. With Juul feeling this way towards game and then reading, “Juul's central claim -- that games are unique creations and they require a brand new vocabulary so that we can talk to each other about what matters to designers, players, and critics of games.” Isn’t that in a sense storytelling? Story telling is never the same for each ‘story’ told, there’s always a unique way of showing/telling it, right?
Leave a comment