When I approach a game I always try to go in open minded. In playing Darfur, I felt a sense of guilt. It was like making fun of them characters in the game. I am sure the creator did not mean for the game to be portrayed that way, (at least I hope not). I thought personally running for water why trucks were trying to get the young children was terrible and I did not play it very long. I know society likes to base games on real events, but this was over the top for me. If a woman was being abused by here husband we would not play a game where she kept getting hit. It just bothered me, I felt bad playing it. The next game food source, I actually had heard of before. I thought it was definitely like farmville, for a good cause. I only wished I could have spend tons of money playing the game to support world hunger. I think it is amazing that someone is using a game for such a great cause. I would love to see a game like this for animals that are abused, helping them get medical attention and a loving home. I think the ideas for this style of game are endless. It gives a person a certain satisfaction knowing that they are helping someone and having fun at the same time. The third game was airport insecurity a game that was simple enough but kind of silly. It was a game that was not challenging at all and in games no challenge equals no fun.