Participation Portfolio 3

Portfolio #3

            Well here we all are at the end of course. I can honestly say I learned a lot about video games. I read lots of articles and three interesting books. I viewed countless hours of video games and had fun playing the games. Here is a compilation of the final blogs I did.  I tried to keep each category organized. The first category I tackled was depth: In this section I tried my best to bring more meaning to my words. There were several discussions about the books we read.  The Presentations that the class did as a whole were interesting and unique.

      My final thoughts on presentations were honest and true in this entry that completes the class outline. Bogost was easy book to follow although it had a lot of depth to it. I tried to portray that depth with my blog entry. Describing how it felt reading it for the first time. Discussing all the games we played on our own and as a class. Darfur was disturbing for some enlightening for others. After the games were put away for a while the writing began. In this blog my thoughts of a musical journey that started with Bogost were very clear.

      With so much writing going on I tried not to forget interaction: Making a connection with peers about the things we are studying. That is what I tried to do in this blog entry about video games, music and even drug addiction.  The time had come for the final presentation. It was a lengthy process making a presentation for an online class, but rewarding. After several glitches my presentation went up video, links and all. My topic, Is sexually explicit content in video games more common in Japan or the United States?

            A tricky question but one I was curious enough to choose. I went through sites and sounds and images that would make my cat cover his eyes. Finally Victory was upon me it was complete. There were discussions still to be had and replied to so I set out to compile my list: Moodle was a good tool of choice for blogging about my own reactions to what we were reading or playing. Who knows why people take other people for granted. In the platforms article, it was apparent the things we overlook and do not always appreciate. For instance a silly game that we play on an iPhone that others had to suffer to make for us. What can be said for games except that this one is fun and usually addictive? If only the people getting the coltan could play the game Angry Birds to add some fun to their lives of work. What can we say about angry birds except fun, fun, fun? I tried my best to discuss it as if it were a work of art. I think I did it justice, although some did disagree.

            The next battle I went into was gamers.  What’s so wrong with being labeled a gamer? A question my peers took hold of and ran with. With all these discussions and interaction and deep thought I was learning a lot. In this last phase it was all about time, how much do you have, will you be on time. I tried, I gave it my best effort, and my strongest foot led the race. Through the hoops I ran and with success I can say I think I succeeded most of the time. Timeliness: I do believe in following the guidelines and time limits. I have to say this class has taught me to be more focused and organized. Being on time has been a challenge but with a few snags here and there, I think I did it.

 

 

 

 

 

 

 

via Participation Portfolio 3.

Posted by jenniferclark   @   17 January 2012

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