The Video Game Culture and Theory class investigates what defines the words “game” and “fun” and uses video games as a lens to look at video game and outside culture. Recently, we have invested most of our effort into research and a presentation. We have also looked at how games can convey a message, like the game Phone Story, which reflects the horrible conditions of an Apple plant.
In this portfolio, I will reflect on previous work in various dimensions–depth, interaction, discussion, timeliness, and coverage.
Depth
Entries with depth demonstrate insightful analysis and complex thinking. An entry that displays depth goes above and beyond to connect concepts to cultural phenomena. I put a lot of effort into responses–effort that can be seen in each comment’s depth. In Leroy Jenkins, Ph.D., I draw information from several sources, including economics concepts, and gameplay videos, to convey my message. By investigating several aspects of economics present in World of Warcraft, I drive home the idea that WoW has its own economy. Additionally, I draw real world comparisons to management positions. How can WoW make me a better leader?
In another blog post, I examine how pranks force innovation in the gaming industry. I connect to Bogost’s original claim, and share my experiences with Syobon Action, a game that breaks the typical platform conventions. I then travel up Bloom’s Taxonomy, analyzing, synthesizing, and evaluating Bogost’s claim. How does pranks cause innovation? What if we replaced Call of Duty Black Ops’ zombie mode with puppy mode, instead? What makes us so afraid of zombies? What is our fascination with zombies. Read my blog!
Interaction
Interaction involves responding to peers, citing their work, and discussing it. In Presentation Responses, I briefly summarize each student’s presentation. I then synthesize all the information into one final thought.
In the Presentation Progress Moodle forum, Jessica and I reflect on thoughts regarding my presentation. Because she didn’t understand a reference I made, I elaborated via a forum post. By doing so, I know that I could have written a more detailed explanation in my original blog post, so that no one, regardless of their video game background, would be confused.
By interacting with peers, one learns to question one’s own ideas and analyze games through different lenses. It also encourages other students to try new things.
Discussion
Discussion involves putting effort and insight into forum posts and blog responses. Did one’s comment generate a lot of responses? Did one revisit earlier posts and continue the conversation? I think, for Participation Portfolio 3, this category should also include peer review for essays 1 and 2. I invested a lot of time and effort in an attempt to help students improve their writing and their revision grade, and in doing so, saw mistakes in my own writing and thought processes.
Additionally, my blog post, Leroy Jenkins, Ph.D., generated an insightful discussion between Dr. Jerz and I, and Jessica and I, and it allowed Jennifer to understand the concept behind an MMORPG game. By discussing the blog posts and comments with our peers, we look at ideas in a new light.
Timeliness
Timeliness is reflected in submission times. Did one post last minute, effectively ruling out other peers’ responses, or did one post early to encourage discussion? I actually enjoy working on assignments for this class, and I feel like it is evident in my blog posts and comments.
Just looking at today’s assignments, I completed my Presentation Response blog, the Refuse of Video Games blog, AND the Final Reflection paper before they were due. I am also currently working on the revision that’s due at 3:00 PM, which I will surely turn in on time.
This timeliness encourages other students to respond early and takes the pressure off of last-minute entries. I feel like it helps, and it’s nice when other students reciprocate. I didn’t complete every assignment on time, because it is difficult to maintain this extreme level of focus and devotion, I did exert extensive effort (alliteration, anyone?) and I feel that it shows.
Coverage
Coverage refers to completion of assignments and blog posts. I have completed every assignment, usually well before the due date. There are some exceptions, but the posts do not lack depth. In addition to this, I always use the “Blog Me” button and post my blog’s URL on the assignment page to create a two-way link. This simplifies grading, and I’m sure it saves a lot of time. I also have incorporated outside sources to entertain, question, or offer insight. For example, in Leroy Jenkins, I include two graphics that explain supply-and-demand and opportunity cost, as well as a video that shows gameplay from World of Warcraft.

