3 Jan 2006
Interactive
http://blogs.setonhill.edu/mt/mt-tb.cgi/4975
I posted my comment on my blog.
http://blogs.setonhill.edu/LeslieRodriguez/013576.html
Issues??
This clip was confusing! Some issues that were brought up for me were sexuality and I could not help but wonder why the one man began reapeating what he had said before and why were they walking around reciting quotes from a video game? Was it their way of escaping reality? Was it fun? Or were they just insane?
Posted by: Gina Burgese at January 3, 2006 12:42 AMI don't know if I see any issues that were raised however to me that clip showed the dedication of some players. It seems like to pass the time they make up MUD games and play these games all day.
Posted by: Kayla Lukacs at January 3, 2006 11:15 AMTo comment on Gina's post, I think that he kept repeating because the other guy asked for a system restore which I think means that he needs a recap of what is going on. I do feel there was a lot of sexuality in that clip along with violence--She stabs in the eye with a scalpel! I think that they do find it to be entertaining but if I were walking behind them and listening I may find them to be a bit strange.
Posted by: Kayla Lukacs at January 3, 2006 11:21 AMLeslie made a good point on her blog about trial-and-error gameplay. And yes, the way these characters interact with each other through an adventure game is certainly unusual, but as Kayla notes, it's an activity that both enjoy. It's at the core of their friendship.
Posted by: Dennis G. Jerz at January 3, 2006 11:33 AMAn activity? It was life; the evil doctor was their female friend's unibrow boyfriend. It's odd that they would use such visual camera angles to recreate a text based game in reality. Maybe it was that text based games go on in our minds all the time. That we live text based games, but when spoken out loud they seem humorous or disturbed.
Posted by: Stephan Puff at January 3, 2006 02:54 PMYes! I was hoping someone else would pick up on that monobrow is a synthesized synonym for unibrow. Notice the end when she has a smile on her face in introducing her friends to her fiance.
The biggest issue I can see is how, like literature, you get a certain perspective and voice from the creator of games. You can... see into their head, if you will.
This reading shows the storytelling value of videogames.
Posted by: Evan at January 3, 2006 05:56 PM