2 Jan 2006
Rhino Feeder
Part of Strong Bad's Videogames animation.
http://blogs.setonhill.edu/mt/mt-tb.cgi/5036
Interesting use of punishment and negative reinforcement in this game. Feeding a rhino to keep it from stomping you to a bloody pulp is nerve-racking.
Posted by: Evan Reynolds at January 2, 2006 06:20 PMThis was a weird game. Why was it that when you touched the snakes that your weren't supposed to touch your points went up? I initially got zero for feeding the rhino.
Posted by: Leslie Rodriguez at January 2, 2006 06:43 PMThis game seemed to be a little out of date. It was gard to play using the arrow keys on the keyboard because I was not able to move them as qucik as I wanted to! I lost and played again and lost again! I did not enjoy this game and found it disturbing when the Rhino charged at me because I did not feed him lol!
Posted by: Gina Burgese at January 2, 2006 10:37 PMSecret Collect seems more peaceful because the game world is more staic. But aren't all games full of obscure obstacles and weird complexities? Isn't that the point?
Posted by: Dennis G. Jerz at January 2, 2006 10:45 PM