5 Oct 2006
Ex 3 Concept
Form a different team, and bring to class a two-page plan for an arcade game. Consider bat-and-ball, side-scroller, platform jumper, catch-and-avoid, or auto racing games.
Start out simple -- if things go well for you, you can always expand. For a model concept document, see pages 21 and 22 of Darby. You are welcome to reuse graphics that come with The Games Factory 2, find graphics online (plenty of sites give them away fo
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