Don't Play Word Games with Me

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I'm in a forest. I see trees. Obvious exits are N, S, E, and W.

Audience: Go north.
Adams: Go north.

I'm in a forest. I see trees. Obvious exits are N, S, E, and W.

Audience: Go south.
Adams: Excellent. 

I'm in a forest. I see trees...

Audience: Examine tree.
Adams: I see a tree. It looks climbable. Obvious exits: N, S, E, and W.
Audience: Climb the tree.
Adams: Two words! Two words! We don't let you get away with anything here. Ok, climb tree. 

I'm in the top of the tree. To the east I see a meadow. Obvious exits: Down.

As soon as I realized Jerz and Adams were referring to a videogame, I researched the game, Adventureland and found a playable version within minutes. So, while completely listening to Jerz and Adams in the background, I started playing the game. I gotta admit, I didn't get very far...I never made it out of the forest. As an avid gamer, I was intrigued by this version of "learning by doing," although I got stuck so easily.

In terms of the reading, Adams gives me hope that I can make a career out of my journalism degree that will involve some sort of videogames, whether it be articles or "interactive fiction." Although this particular word game seems to almost "play" with your mind, it does make you think, and think, and then think some more until you become frustrated.

I enjoyed this reading and listening--I did pay attention while playing Adventureland. I'm a fantastic multi-tasker. But the point is, if Adams could accomplish such a complex (yet now simple) process as creating a web text-based game a few decades ago, imagine what we could do with today's technology.

This reading leaves me eager to create my own word-game. I just hope it's as much fun as those games typically found on Typing Tutor.

Now for everyone else's thoughts...

1 Comments

Andy LoNigro said:

I am not an avid gamer like you, Jessie. I think this game would have gotten boring for me within a few seconds. Not because it is a boring game, but because our culture is much more used to fast-paced, adventure games.

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