Colossal Cave
I was amazed to hear that the games was based on a real cave in Kentucky. "Real locations in the cave and several artifacts (such as an iron rod and an axe head) correspond to their representation in Crowther's version;" This is very impressive that Crowther was able to input real locations and artifacts that were actually in the cave. This makes the game much more personal because it is based on something real.
The article mentions alot how the game was overlooked very often and when the game was mentioned it was misdated. Again when the game was overlooked when the New York times stated that Zork was the first adventure game.The game was also misrepresented when Crowther's original was refered to as Colossal Cave and Woods expansion was refred to as Adventure. This showed the games as 2 seperate and different exapmles of IF.
http://www.digitalhumanities.org/dhq/vol/001/2/000009.html
http://jerz.setonhill.edu/EL250/2010/01/jerz_somewhere_nearby_is_colos/
The realness of the game might be the selling point for it. I thought that was a good idea. It is sort of a training manual for cave exploration.
I felt sad that the game was often overlooked and misrepresented; however, at least its importance and contributions to the gaming world are being recognized today.