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EL 405 Blog Portfolio I...

This is the first installment of my Blog Portfolio for 2006 Fall Semester: EL 405 New Media Projects. For those of you that did not follow my Blog the prior to now I will give you a brief exposition about me. My name is Leslie Rodriguez and welcome to my weblog sponsored by Movable Type. I am a junior at Seton Hill University and as part of my class and the New Media Journalism program I write and respond with blog entries on various topics.

These entries are then posted for public view on my blog. This entry acts as an introduction to my blog portfolio which includes selected entries that reflect on our in class discussions, published news articles and various texts that Dr.Jerz has assigned. The following topics will be examined and discussed in my blog portfolio:

The Collection
My best blog entries that demonstrate intellectual growth.
Entries are categorized accordingly.

Assigned Readings - Coverage Entries

1. Raph Koster - A Theory of Fun for Game Design
Koster - pg 127 - Depth - In this entry I discuss my understanding of Koster's quote "fun is a series of meaningful choices."

Koster- Finish Book - Timeliness - A recollection of personal gaming experiences with my family and analysis of them using some of Koster's theories on "feeling good" and gameplay.

Ex 1: Response to Koster - Discussion - A synopsis and overview of my thoughts on the book and how I fely having read it a second time. Mastery of games is discussed.

2. Interactive Fiction
-Interactive Fiction Pre-Game Response - Timeliness - A detailed account of my re-introduction to interactive fiction. Pay particular attention to the notes on the game 9:05.

-Exposition in Interactive Fiction - Interaction In this entry I responded to the piece that Jerz wrote on the importance of exposition in interactive fiction games and when it is appropriate to use narrative.

3. Strong Bad E-mail #94 - Discussion
- An entry that analyzes the evolution which video games have gone through over the years. I compare the representation of various games in the Strong Bad E-mail with their real-world versions.

4. Jason Darby - Make Amazing Games in Minutes
Darby Chapters 1-4 - Timeliness - A discussion of games as an escapist outlet for people and a brief look at the game that I wanted to develope for The Games Factory 2.

Darby Chapters 5-6, 7-8, 9 - Interaction - Key points from these chapters. I wrote mainly about the importance of various screens in games as a means for user friendly game play.

Darby Chapters 10-11 - Depth I related this chapter on movement to my game. Movement is something that almost every game will incorporate. In my game Peter Griffin is going to move from left to right as he slides across a bar.

5. Mindy McAdams - Flash Journalism
McAdams Introduction - Part 1 - Depth - "Flash is not simple."

Case Study Blog Entry
McAdams Case Study Response - Part 3 - Depth A look at the case study number 2 "Star Tribune Slideshow Tool" in Flash Journalism. Helpful hints that will aid in making a flash journalism slideshow that is efficient.

Developmental Journal
Interactive Fiction Game: Tim's Trip - A look at the IF game that Stormy and I made entitled "Tim's Trip." There are some pretty awesome screen shots here.

The Games Factory 2: Bottoms Up Peter - Some notes about putting the final touches on the game "Bottoms Up Peter" that Stormy and I made for The Games Factory 2. There are more awesome screenshots here.

1. The Comment Primo - I commented on Stormy's case study because I did the same one and we shared similar thoughts on it.

2. The Comment Grande - A comment on Stormy's blog in which I expressed my frustrations with Flash.

3. The Comment Informative - Advice to Karissa on how to better understand and play interactive fiction games based on my personal experiences.

4. The Link Gracious - Here I linked to a blog entry that Chris had written in which he expressed some similar ideas to mine about the IF pre-game playing sessions.

Wildcard Entry
Oh Wow...Poking Fun At Journalism Abroad... - I thought it was important to share this comedic take on Borat Sagdiyeva fictional Kazakhstani journalist invented and portrayed satirically by British comedian Sacha Baron Cohen.

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This page contains a single entry from the blog posted on October 17, 2006 7:29 PM.

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