« September 2006 | Main | November 2006 »

October 2006 Archives

October 2, 2006

Seib Chapter 3 & 4...

Chapter 3
This chapter dealt with the technological revolution that occured in the last century from printing press to radio, then from television to the internet. It is interesting to think that radio actually gained popularity when the television emerged because many people still couldn't afford televisions. From a business or economic perspective, when new innovative items are released, the older ones tend to go down in price. Taking that into consideration it is likely that when the first televisions were put on the market, the price of radios went down and they became more readily available to the masses.

One thing that I have noticed is that Seib keeps refering to news as a business. Television news is dominated by certain networks that are trying to make money. ABC, CBS, and NBC are the networks that dominate television, CNN really came about as a heavy hitter. We now have MSNBC as well. Each of these stations views their professional responsibilities very differently. I thought it was interesting to note that some of these stations felt threatened by internet news whereas other stations set up their own website and blogs to embrace rather than counter act the online movement. I agreed with the point Seib made about people liking internet news because it was easily accessible. Internet searches are used to find specific news.

Chapter 4
Seib brings up the point in this section that television will tend to embrace the arrival of the internet, but the newspaper industry is threatened by it. I can see where this might be the case since both the news media and the internet rely on printed articles/stories. Though these two areas do share that common principle, they vary in the way the articles and stories are written. In EL 236 I learned that writing for the internet is much more terse and to the point. One thing that I really took away from that class was the proper use of blurbs and teasers online. Blurbs are not just important when you are making a blog portfolio, but also when listing a group of stories on a newspaper's web site.

When dealing with online news the biggest benefit is known as timeliness. People often hold the belief that news online is more timely because it can be easily updated if a story really takes off. The only problem with this is that sometimes a story really doesn't change and there is not need to update it. This puts online news and print news in the same boat, as far as follow ups in a later edition. Also in regard to online news, sometimes there is little variation in similar stories that are on different site. The Tribune Review covered a story April 21, 2005 that was popular here at Seton Hill. The story that the Setonian covered was slightly different with a few new updates, but the story was pretty much covered by then, the date being March 16, 2006. It took almost a year for the story to re-surface and present any new information. A comprehensive list of the news sites covering this topic can be found here.

October 3, 2006



Interactive Fiction Game: Tim's Trip

Stormy Knight and I created an interactive fiction game entitled Tim's Trip. We decided to work together to create a sick mystery game based on a story that she wrote last year in Publication Workshop. We worked on it in the software application Inform 7. Below is a screen shot that shows some of the basic coding we used. This is the only entry I have to show the developement of our game because I wasn't sure what the developemt portfolio was supposed to include.

Screen Shot 1.JPG

The game blurb that we wrote read: You, the player are about to experience a day in the life of life Tim, a machnist, after he returns home from work. Today isn't just an ordinary day for Tim in his filthy bachelor pad. Unusual items, characters, and experiences await Tim around every shady corner and in every house. Will Tim's actions be the death of him? Take a trip and find out.

After we put the game online it looked like the screen shot below.

Screen Shot 2.JPG

There is one fatal error in the game that we have yet to resolve. I programmed the action of "take crack" or "take speed" to kill the player, but the game understood it as "take" means kill player. Any time a player types "take" they are greeted with the message "You have died of a drug overdose." So even though it takes a secondto locate the code and change it, I still haven't found the time.

October 4, 2006

The Games Factory 2: Bottoms Up Peter

The Games Factory 2 has been my favorite piece of software that we have worked with so far this year. Once again Stormy and I decided to work together on a game which we are calling Bottoms Up Peter. The premise of the game is that you play as Peter Griffin, also known as The Family Guy. In this game the object is to make Peter slide back and forth on a bar as beer drops fall from the sky. The main goal is for Peter to collide with the beer and gain points (10pts in the first level, 20pts in the second). The only consequence is that as Peter collects more beer, he becomes more drunk and moves much more slowly. When Peter slows down there are various negative objects that fall from the sky as well. A character which we are calling "Evil Lois" appears and the player advances and subtracts points from the score if Peter collides with her. This is the basic premise of the game, but we found that as the we got further into developement, more levels and various instructional screens became necessary.
Peter1.JPG Level1.JPG
Controls.JPG High Scores.JPG

October 8, 2006

Seib Chapter 5...

I agree with Seib that a combination of Internet, TV, and Radio would eventually make for a useful resource. At the current time the internet combines many of these elements already. There are already websites that have radio options as well as television and "live feeds" which are all related. I thought it was interesting that now the personal computer (PC) or desktop is being put into a competitive category with cell phones, PDA, and other communication devices. I am the proud owner of a Palm One, a camera equipped cell phone, a currently de-activated blackberry, and a 6 function video camera. I think it is safe to say that if I wanted to it would not be hard to replace my computer with each of these devices. Not to mention that these are great tools for the spot journalist to break a story through instant messages, blogs, e-mail and picture mail.

The use of these types of communication devices and their connection to the internet is also relatively inexpensive in additon to the normal cell/PDA bills. Many of the claims and points that Seib makes in his book remind me alot of a We the Media, a book by Dan Gilmor. Web sites and e-mail provide a wide range of resources for online journalists as well as print journalists. I use the internet to do a lot of my research each time I write an article. With the click of a button you can find out more than you would spending a day running around and interviewing tons of people. I am not against the idea of e-mail interviews either, although I do not make a habbit of conducting them. I won't lie though, they are often much easier for the person being interviewed if they are busy and don't have time to sit down with a reporter. I have sent e-mails to contact a source and sometimes they will request an e-mail interview.

October 9, 2006

Ex 2: New Media Analysis

1. The Lexicon of Leads
-This is a web page that lists the most popular types of leads used in writing articles. There are also examples of the leads on this page and this is helpful for new writers that may not know the format. The leads listed are broken down into sections such as feature article leads, straight leads, and dangerous leads.

2. SNN Newsroom
-On this web page you can find a glossary of journalism and online terms. This site is a great resource for a review of common terms and also features online terms. The online terms are most applicable to New Media Journalism.

3. How to Copyedit and Proofread Written Work
-One of the most important parts of being a journalist is knowing the basic rules of how to copyedit and proofread. This is not only important for editors, but also writers. The AP Style is a commonly used format when copyediting.

4. AP Stylebook
-The Associated Press Stylebook and Briefing on Media Law is the guide that that Setonian as well as many news organizations use. This is an important resource for journalists and editors alike.

5. Inverted Pyramid
-The inverted pyramid is a metaphor used to illustrate how information should be arranged or presented within a text, in particular within a news story. This page explains the origins of the pyramid as well as how to implement it.

1. The Daily Princetonian
-I chose this newspaper because it was an example of what I valued in an online paper and because it was at a large and prominent university. I attempted to find one larger well known school that had a good online paper and one smaller school that exemplified the same good principles of journalism. I particulary liked the page setup because it placed the links to the various sections and informational pages on the left side of the page.

I also liked the way that the site implemented article teasers with a "click here for more" kind of setup. I noticed that the paper had a section called "Top Stories" and I think it would be interesting to know how they determine a story to be in this category. The content on the page covers a wide range of topics, but I think it is a little too long. I am not a big fan of scrolling down a large amount of content.

2. Salisbury University Flyer
-I chose this paper because it has elements that I feel are worth emulating. This is the paper of a smaller university located near where I am from. I enjoyed the setup of this page because it had the template of a print newspaper, which I thought was visually appealing. The page is very simple and easy to navigate which I feel is important. No one wants to click on a page that is not user friendly or that is bogged down with ads. The content of the page is varied and presented in an order that is a list with blurbs and photo teasers.

Part 3:
I think that a small group of EL 200 students could work together to boost the student involvement in the paper and make the NMJ web site more useful. As of right now the NMJ site is simply a list of blogs and blog entires. I would like to see the site more informational as it related to the NMJ major at SHU. I know that there is a small part on the SHU Division of Humanities website that deals with NMJ, but it is hardly something I would consider easily accessible.

The page on the SHU site can be reached after clicking 6 times through the SHU homepage. This is hard to find unless you know where to find it. There is also a small blurb about the Setonian, but that is about it. I don't think we can do anything for the school site, but we can make the NMJ site better. I would actually like to see the editors of the paper come together and offer up their e-mails or contact information for potential NMJ majors looking into SHU. I feel like we don't need to put instructional information on the site, but information about the paper and our program.

October 10, 2006

McAdams Introduction - Part 1...

Well, the first sentence in the introduction was not what I would call encouraging. "Flash is not simple." The main purpose of flash journalism is to tell a story through pictures and maybe some words. I can honestly say that I have no prior experience with this genre. Flash is rather scary to me at this point because it seems to implement a variety of complex programming tools. I was glad to read that McAdams wrote this book with hopes of including "only the things you need to know about flash" rather than the history of the program as a whole. I have played many flash games in the past, but never thought that the program could be used to produce informative news pieces. The format of flash presentation is similar to that of a slideshow. I like that McAdams directs the reader to the section of the book that would be most suitable for their line of work. It saves the reader a lot of wasted time. The note to Educators, Professionals and Everyone was helpful and approached each individual learning style by group.

In Chapter 1 McAdams talks about the first Flash show she saw that was a photo slideshow of an earthquake that took place in Gujarat. There was no text or audio in this show, only pictures that transitioned from one to the next with a standard fade, yet McAdams described it as incredibly powerful. We learn that slideshows with photo and sound add a certain dimension to the presentation of the content. Control is the primary difference between an animation on TV and an animation online, such as the ones that can be created through flash. Online packages tend to include various elements of journalism. I was surprised to learn that many of the things I am learning in CA 100 (Communication Theories) are coming into play in this class. The ideas of audience, communication, and interactivity are some of the crossover concepts. We have to consider the message which we are trying to get across and what we are going to use to make it stick in the minds of the audience. In this case flash is the medium of delivery. The sender reciever model that explains the transmission of communication is what came to mind right away for me when reading this section.

It is a great idea to include maps in flash presentations that feature topics on a specific region or area that we may not be familiar with because this adds to the informative nature of the flash show. Before reading this book I thought that flash was simply the software that people used to makey annoying pop ups and online scam games. That is why I think I kind of came into this unit hesitant to really embrace it. I hate pop ups and those seemingly innocent games that offer great prizes as long as you give them a credit card number or some other form of valuable information. But now I can see that there are good ways to use flash technology that will benefit people rather than annoy them.

I was rather surprised to learn that flash and the Macromedia flash player have been in existence since the late 90s and that it went through a few forms before becoming what it is today. From what I can gather flash is a great tool to use because most people already have the media player set on their computers by default. Another assessment that I can make about flash is that people like things they can interact with; put simply people like to have the ability to click in flash shows. Though as I suspected like many software applications, flash does have its flaws. The main problem in my opinion is that of the buffer time required for streaming media. This basically means the time it takes for the content to load from a website, rather than from a downloaded file. In regard to computer science, a buffer is a device or area used to store data temporarily. Another common conflict here is whether or not the flash will work on various browsers.

October 11, 2006

Rentals Revisited: November/December Edition...

The film Duma, released in 2005 really captured my attention as being a triumphant and realistic portrayal of one boy’s struggle to overcome a list of seemingly insurmountable odds. The story follows Xan, a 12 year old South African boy that discovers an orphaned Cheetah cub one night while riding home with his father from the desert. The family soon decides to raise the cub until it is old enough to be released back into the wild, a condition that Xan understands and accepts completely.

Xan’s mother names the cub Duma and as time goes on the family begins to treat him as one of their own. Duma and Xan become like brothers and are inseparable. One day tragedy strikes Xan as his father suddenly becomes ill and abruptly passes away. This series of events forces Xan and his mother to move to the city and to turn Duma over to a wild life preserve. Appalled by the idea of not living out his father’s wishes of releasing the cheetah, Xan runs off with Duma in an attempt to set him free.

The road to freedom is a rocky one for Duma and Xan as they encounter a fair amount of peril through out this 100 minute adventure. Lions, crocodiles and a mysterious desert drifter named Ripkuna all try to end the journey early for Xan and Duma. One thing that I particularly liked about this film was that it possessed several subtle themes that can be applied to real life situations. The most prominent of these themes dealt with loss, not only of a person, but also of a way of living. Xan physically lost his father, and this event prompted his family’s move from a country life to the vastly different city life. Immense changes occur in Xan’s life and the way in which he deals with them is worth emulating.

This thought provoking and visually appealing film truly captures the essence behind growing up and letting go of what was considered a comfort zone. If you liked the films Eight Below and Born Free I highly recommend that you check out Duma.

McAdams Case Study Response - Part 3

Star Tribune Slideshow Tool

Time is of the essence! How many times have I heard that statement? The answer is too many to count. Furthermore it seems as if I will never stop hearing it as long as I am a journalist. Deadlines are key in this line of work and there is no exception to this rule when it comes to flash journalism. The interview subjects of the case study which I read were plagued by the issue of time and immediately they saw the solution in the creation of a flash template. Dave Braunger, the designer/artist interviewed felt there was a better way to deal with this problem.

Until late 2003, the producers at the startribune.com were building slideshows using RealSlideShow. There were two major problems with using this type of software. Number one is that the shows created were branded with the RealPlayer logo, which the producers didn't care for too much. Number two is that while the audio was great, the photo quality was mediocre at best. There was a need for the startribune.com producers to make a change if they wanted to present their audio and visual content in the best way possible.

One slideshow that Braunger created with Macromedia Flash Player 7 was about Getting to Lindbergh on the LRT. It was interesting to read that after the producers switched over to using flash for their slideshows, their photographers became highly enthusiastic about getting audio to go along with their photos, which was an added bonus for the producers. One photographer in particular that did this was Jerry Holt. Regina McCombs, the multimedia producer for the startribune.com stressed that sometimes you can go back and get audio smaples if necessary, but other times it can be too late to go back.

After reading this case study I gathered that some important things to include in online slideshows are: large photos; a clean loading experience for users; good sound quality; time coordinated audio files; captions; production and photographer credits. I was glad to see that McCombs brought up the point about being able to read or listen to the content of a slideshow. This option would in fact make the content more easily accessible to the def, or those who couldn't read. This statement made me realize how important it really is to consider the audience when creating a slideshow.

Transitions are another thing to take into consideration when making a slideshow. Many of us are familiar with them from software programs like Microsoft Powerpoint or MovieShaker. Honestly I kind of thought they were tacky and as the case study put it "overly flashy". McCombs said, "If the photograph is strong enough, it doesn't need fancy transitions" and this leads me to believe that one should be selective about when to include transitions and when to simply leave the show alone.

Putting sound and pictures together was covered in the latter part of the case study. Before adding sound to a slideshow it is important to look at the pictures carefully. It is a back and forth process between looking and listening when you are trying to set up a slideshow with audio capabilities. Audio clips can start out being as long as 6 minutes and be cut down to no more than 20 seconds depending on their usability.

This case study was very valuable to me because I can see myself doing this kind of work as a permanent vocation in the future. Though it is going to take me a while to get used to the flash software, I can see it being a very useful part of my life. Until reading this case study I didn't realize how popular and widely used flash journalism is becoming.

October 12, 2006

"Santa's Surprise" Hits The Web...

It is pretty awesome that after being accepted by the Dana Literary Society online journal in July, my story "Santa's Surprise" has finally been posted. Along with the distinction of being published, I was also awarded a fairly nice monetary prize of $50. I am really excited that I was also allowed to submit a biography with this piece. There is a Setonian, SHU, and NMJ shout out in it. =)

This is the link to the fiction page where my story is listed second.

The actual story can be found posted here.

October 13, 2006

Oh Wow...Poking Fun At Journalism Abroad...

This is going to be something to check out in the near future.According to Wikipedia, Borat Sagdiyev ("born" July 30, 1979) is a fictional Kazakhstani journalist invented and portrayed satirically by British comedian Sacha Baron Cohen. He is the guy who plays Ali G in that weird and cartoonish Madonna video. Well apparently he made this spoof movie and since it is about a journalist I thought it was something worth giving a look.


The Borat Movie is released on Nov 3rd 2006.

October 14, 2006

Blogs & Big Mouths...

One thing that Jerz always stresses to us is that no matter what you blog, you may be held accountable for it in the long run. I was watching MSNBC today and heard a story that perfectly exemplifies this warning.

"Upset by the war in Iraq, a 14-year-old girl vented her frustrations with President George W Bush last spring on her MySpace.com page.

Julia Wilson posted a picture of the US president, scrawled "Kill Bush" across the top and drew a dagger stabbing his outstretched hand.

US authorities had found the page and placed her on their checklist. They finally reached her this week in her molecular biology class.

Wilson was taken out of class at Sacramento's McClatchy High School Wednesday and questioned for about 15 minutes by two Secret Service agents.

The incident has upset her parents, who said the agents should have included them when they questioned their daughter."
Read More

October 15, 2006

EL 200: Blog Portfolio 2

1. Lab Report 2
2. Seib Chapter 3-4 Entry
3. Seib Chapter 5 Entry
4. New Media Analysis
5. Class Project Action Item 2

Seib Chapter 6...

Ethics in journalism is the main topic in chapter 6 of Seib's book. I never thought about the idea that the information which a newspaper releases/prints could potentially be influential to jury members in court cases. I can now see where something like that could be un-ethical as it could sway a jury members opinion. I was surprised by the report that when the Dallas Morning News leaked the McVeigh story it was considered to be the first time a newspaper used the web. I suppose breaking a news story online is a lot more common today compared to when Seib's book was written and when the McVeigh story was popular.

Although I admired Matt Drudge for his independently run website, I have to say that it appears to be very vulnerable to inaccuracy. Keeping this all in mind, we still have to give him credit for printing the rumor that lead to the unvailing of the news of a relationship between a White House intern and President Bill Clinton. It seems as if Druge tends not to believe in fact checking, but his stories and rumors often act as tips for other journalists. I admired the integrity which the Newsweek editor expressed when she could have broken the story, but then waited until after it had come out because she wanted to be accurate. I am a New Media Journalism major and I know that the web is going to be my main place of work, but I would rather be accurate than timely and incorrect. I guess it is always going to be a constant battle up hill.

Gossip and mainstream journalism are the two biggest issues brought up when we talk about Matt Drudge. In my opinion he brings gossip and rumors to the table that he does not know to be true or false. He does receive a lot of criticism from other journalists that see him as a menace to their field. I can see where someone would look at his site and form a general opinion about all online journalists, which would not be a good one. I suppose it is true that Drudge's acceptance and success can be attributed to "the increasing velocity of the news cycle" (147).

One thing that is apparent is that the definition of ethics in regard to New Media Journalism is one that has yet to be reached. Online journalism ethics can range from privacy policies to web site disclaimers as well as the way in which corrections are presented. The biggest ethical issue in question here is that of content responsibility. The part in the chapter about the phony Princess Diana photo was appauling to me. The fact that the newspaper didn't pick up on any of the errors in the false photo really makes me question the ethical code which they were following.

This is simply another case of a lack of fact checking. As I read on in this chapter it just became more evident that news organizations need a set of standards for their online and print papers. I liked that Seib said the essence of ethics in any news medium is to try and do a better job.

October 17, 2006

EL 405 Blog Portfolio I...

This is the first installment of my Blog Portfolio for 2006 Fall Semester: EL 405 New Media Projects. For those of you that did not follow my Blog the prior to now I will give you a brief exposition about me. My name is Leslie Rodriguez and welcome to my weblog sponsored by Movable Type. I am a junior at Seton Hill University and as part of my class and the New Media Journalism program I write and respond with blog entries on various topics.

These entries are then posted for public view on my blog. This entry acts as an introduction to my blog portfolio which includes selected entries that reflect on our in class discussions, published news articles and various texts that Dr.Jerz has assigned. The following topics will be examined and discussed in my blog portfolio:

The Collection
My best blog entries that demonstrate intellectual growth.
Entries are categorized accordingly.

Assigned Readings - Coverage Entries

1. Raph Koster - A Theory of Fun for Game Design
Koster - pg 127 - Depth - In this entry I discuss my understanding of Koster's quote "fun is a series of meaningful choices."

Koster- Finish Book - Timeliness - A recollection of personal gaming experiences with my family and analysis of them using some of Koster's theories on "feeling good" and gameplay.

Ex 1: Response to Koster - Discussion - A synopsis and overview of my thoughts on the book and how I fely having read it a second time. Mastery of games is discussed.

2. Interactive Fiction
-Interactive Fiction Pre-Game Response - Timeliness - A detailed account of my re-introduction to interactive fiction. Pay particular attention to the notes on the game 9:05.

-Exposition in Interactive Fiction - Interaction In this entry I responded to the piece that Jerz wrote on the importance of exposition in interactive fiction games and when it is appropriate to use narrative.

3. Strong Bad E-mail #94 - Discussion
- An entry that analyzes the evolution which video games have gone through over the years. I compare the representation of various games in the Strong Bad E-mail with their real-world versions.

4. Jason Darby - Make Amazing Games in Minutes
Darby Chapters 1-4 - Timeliness - A discussion of games as an escapist outlet for people and a brief look at the game that I wanted to develope for The Games Factory 2.

Darby Chapters 5-6, 7-8, 9 - Interaction - Key points from these chapters. I wrote mainly about the importance of various screens in games as a means for user friendly game play.

Darby Chapters 10-11 - Depth I related this chapter on movement to my game. Movement is something that almost every game will incorporate. In my game Peter Griffin is going to move from left to right as he slides across a bar.

5. Mindy McAdams - Flash Journalism
McAdams Introduction - Part 1 - Depth - "Flash is not simple."

Case Study Blog Entry
McAdams Case Study Response - Part 3 - Depth A look at the case study number 2 "Star Tribune Slideshow Tool" in Flash Journalism. Helpful hints that will aid in making a flash journalism slideshow that is efficient.

Developmental Journal
Interactive Fiction Game: Tim's Trip - A look at the IF game that Stormy and I made entitled "Tim's Trip." There are some pretty awesome screen shots here.

The Games Factory 2: Bottoms Up Peter - Some notes about putting the final touches on the game "Bottoms Up Peter" that Stormy and I made for The Games Factory 2. There are more awesome screenshots here.

1. The Comment Primo - I commented on Stormy's case study because I did the same one and we shared similar thoughts on it.

2. The Comment Grande - A comment on Stormy's blog in which I expressed my frustrations with Flash.

3. The Comment Informative - Advice to Karissa on how to better understand and play interactive fiction games based on my personal experiences.

4. The Link Gracious - Here I linked to a blog entry that Chris had written in which he expressed some similar ideas to mine about the IF pre-game playing sessions.

Wildcard Entry
Oh Wow...Poking Fun At Journalism Abroad... - I thought it was important to share this comedic take on Borat Sagdiyeva fictional Kazakhstani journalist invented and portrayed satirically by British comedian Sacha Baron Cohen.

October 19, 2006

Project I Proposal...

Ok well here goes nothing. I say that because I don't know anything about the Catholic Social Teaching or Catholicism in general. But that doesn't mean I am not willing to learn. I think I am going to use The Games Factory 2 when I create this game because it deals with graphics and that is an area that I feel very comfortable with at this point and time. I originally thought of making an interactive fiction game, but then decided that the CST issue might not be received as well without the aid of visuals. The game is most likely going to be created for an audience comprised mostly of grade school children, which brings me to my next point. I am completely unsure about how to make a game that will reach children and keep them entertained. I can tell that this project is going to require a lot of preliminary research before I can even begin making the game.

October 26, 2006

Games to check out...

Lately I have really been playing A LOT of video games. Some of them were newer, some older and all of them were for various game systems. I wanted to blog about the ones that I really enjoyed.

1. NHL 07 - XBOX 360

October 29, 2006

Halloween 2006....Rocking the Zombie!!

Yes, I was a zombie soccer player.


Zombie 2.jpg

Zombie 3.jpg

Zombie 4.jpg

Zombie 5.jpg

Zombie 6.jpg

History Channel Vampire Shows...

Check out these two shows tonight on the History Channel. It looks like they are going to be pretty good. I mean tis the season. Right?

8:00pm "Vampire Secrets"
- Since Bram Stoker first published his novel Dracula in 1897, the world's most popular vampire has made his appearance in 44 languages. The vampire myth however, is much older than Count Dracula, popping up from Athens to Beijing almost 1000 years before the Transylvanian legend. Vampire legends have two things in common: drinking blood and returning from the dead. Long before Jesus urged his followers to drink his blood and eat his flesh, prehistoric man held similar rituals. From the Bible and ancient Mesopotamian history to blood drinking societies in New York, we reveal the amazing truth behind one of the most terrifying legends in history.

10:00pm "Bloodlines: The Dracula Family Tree"
- When a team of Dracula hunters, notably members of a family linked to the real-life Prince Vlad Dracul, tries to unearth the truth about the tyrant, they are haunted by mystifying events, misfortune, and tragedy 500 years after the 15th-century prince died.

CST: Pre-research...

Apparently there is a lot that I have to learn about the Catholic Social Teaching before I really dive into creating a highly developed game concept for project 1. I am just going to go over some of the basics of CST in this entry in order to try and outline what I want to talk about. As of right now my research resources consist of Wikipedia and a paper that Amanda handed me in class to review.

So far I know that...A distinctive feature of Catholic social teaching is its concern for the poorest members of society. Another distinctive feature of Catholic social doctrine is the way in which it has consistently critiqued modern social and political ideologies both of the left and of the right

Catholic Social Teaching Key Themes (7 total)
- Life and dignity of the human person
- Call to family, community, and participation
- Rights and responsibilities
- Preferential option for the poor and vulnerable
- Dignity of work and the rights of workers
- Solidarity
- Care for God's creation

Keeping all these themes in mind I have decided to narrow down the spectrum a bit and cover only one of them for the interest of saving time. I can see that some of them overlap and for that reason I may un-intentionally touch upon a few of them. I also think that I am going to create the game using Inform 7 rather than TGF2 because it might take less time and still be as effective. Time is my main concern right now. I would really prefer not to make a game for kids, but that seems to be the direction that everyone is taking. So its like ok make a game for kids; you don't have any and you aren't around many of them...lol. Oh well I will find my way.

October 30, 2006

Group Project Checkpoint: EL 200

As of right now I am not sure where we all stand on the developement of the website. I have a few ideas that I have been working on for my personal contribution. I think it would be beneficial to include information on the site that may be new to many first time writers/journalists. I have found that there is the certain assumption that all writers on the Setonian know the rules of AP Style or the various types of leads.

In my opinion it is bad to believe this assumption and that is why I propose putting information on the website that someone who hasn't taken a news writing class might not know. Though don't get me wrong, I do believe it is possible to "learn as you go" so to speak, but I do not think this that this is the proper attitude when it comes to journalism. As of right now the specific areas I think we need to cover are: AP Style number rules, AP Style capitalization rules and various types of story leads. The resources that I have gathered for each area are listed below.

1. Business Writing: Rules on Writing Numbers
2. Associated Press Style Essentials
3. The Lexicon of Leads

October 31, 2006

Black Eyed Peas Singer...Meth Addict...Who Knew?

BEIJING, Sept. 12 -- Fergie, the female voice of the Black Eyed Peas, says she had to dig deep into herself to kick her crystal meth addiction.

"It was the hardest boyfriend I ever had to break up with," Stacey "Fergie" Ferguson told Time magazine in an interview for the issue that hits newsstands Monday.

It's the drug that's addicting," said Fergie, who has released her first solo album, "The Dutchess." "But it's why you start doing it in the first place that's interesting. A lot of it was being a child actor; I learned to suppress feelings."


When asked what she does now with those feelings, she said, "I have an hour and a half of performing every night and improvising. If there's a rafter, I can climb right on."

Asked if she ever met Sarah Ferguson, the duchess of York, she said, "We're talking about doing some charity work together, building schools."

Article Can Be Found Here
People Article
Wikipedia Entry on Stacey Ferguson

About October 2006

This page contains all entries posted to Roamer's Zone in October 2006. They are listed from oldest to newest.

September 2006 is the previous archive.

November 2006 is the next archive.

Many more can be found on the main index page or by looking through the archives.