« EL 405 - The Blender Experience | Main | EL 405 - Inform 7 tutorial »

September 22, 2008

EL 405 - Compare of two inform 7 games

I decided to play two inform 7 games that were both set on college campus'. One was called Busted and the other was Christminster. The thing I am looking to do with my inform 7 game is tomake it more realistic and relatable. That is what liked about Busted.
Busted is set on an unidentified college campus. Apparently, you are a student who liked to "experiment" with substances a bit. Your best friend dealer has just been busted and you need to get rid of all your paraphernalia before you get caught by the cops. The language in it is short and simple. No goofy names for things..the dining hall is the dining hall..etc. And every one can relate to not wanting to get caught by the cops, so i was more into the game because of that aspect. It is funny too, some of the respionses to the simple things liek messing up how you type something is funny.
After playing that for a while, I went to play Christminster. Christminster is a sort of who dunnit style game set at the campus of a weird "bibliol" college. I still dont know what that word means. Apparently you are visiting your older brother who goes to school there adn end up having to find him when he turns up missing. I found thelanguage used hard to understand. Ithink it is maybe set in England but had a hard time telling if it was supposed to be futuristic of not. Also, at some point you end up having to solve puzzles and riddles, but I did not get that far. I was alsmost distracted by the fantasy like language. I definitley did not like the mode of communication of this game. I would probably try to shape my game in the syle of Busted.

Posted by RachelPrichard at September 22, 2008 12:57 PM

Comments

Rachel, the author of Christminster has a website with some tips, background, and reviews. I agree it's a tough game -- I only finished it with lots of help.

http://garethrees.org/1995/08/08/christminster/

Posted by: Dennis G. Jerz at September 22, 2008 6:47 PM

Post a comment




Remember Me?