November 16, 2006

CTS Project is finished, but tweaking is needed.

Here is a lovely screenshot of the first stages of my Catholic Social Teaching Interactive Fiction game.


That was the first day I started, only one real room to play in. This game really only took me probably a total of 10 hours of work. I only worked on it for about four days, writing IF is like second nature to me now. I had an idea I wanted to gear the game toward children, and I did.

Yesterday in class, Dr. Jerz pointed out some faults in my game and gave me some code, that's new to me, to correct the problem. Most of my problems came from my lack of altering descriptions and actions after pertinent points in the game already occured...


As you can see, when you take the ball, the game still describes the ball as bouncing between Samantha's hands. Clearly, if the player has the ball it cannot be bouncing in her hands. I've fixed this problem on my I: drive at school. I'll post the complete game once all of the kinks are worked out.

Leslie played my game and she seemed to really like it, she didn't get stuck on any of my shortcomings. That's because she knows how I write IF because we've written so much of it together.

Watching Dr. Jerz play was a completely different experience. Every keystroke he made my brain went "duh, why didn't you think of that!?"

I guess it just goes to show that it's possible to get into little creative niches, but really IF needs to be as universally playable as possible. A huge thanks to Dr. Jerz again for pointing this out.

Overall, I've discovered that I love IF. It's a blast to write as much as it is to play, and it's not stressful for me to write anymore. I wanted to laugh at Leslie when she called me before class stressing out. I know she enjoys writing IF as much as I do, and her game was great just as I expected it to be. Interactive Fiction is definitely something I reccommend learning in partners because you can bounce ideas and skills off one another.

Posted by StormyKnight at November 16, 2006 2:03 PM

I think you have a very promising game here. I especially like how I am credited as an author by default in the first screenshot. Its like I was there. lol.

Posted by: Leslie Rodriguez at November 16, 2006 10:29 PM

I'm happy to help. We learn so much from just sitting quietly and watching people try to use the media we create.

This is the first time I have used partnering this heavily in a class like this... I used to have students partner up for main projects, but that didn't always work out so well. Having students partner up for the exercises lets the students focus on learning, and that partnering relationship continues when the students move on to creating their own stand-alone projects. So I've had my own share of "duh" moments this year, too.

Nothing to be worried about... it means we're all learning.

Posted by: Dennis G. Jerz at November 16, 2006 7:20 PM
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