November 2006 Archives

My victims in IF

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Interactive Fiction: I was able to see my first reaction of this gaming experience in the faces of my two test subjects. My victims were two who had never even heard of IF gaming. So I explained the background a bit and played a bit of Karissa's game (which by the way was awesome...I reallly like zombies). I had them follow my lead and using simple commands like direction. "North, South, East, and West" were easy commands to teach as well as touching, feeling, examining, etc.
My first victim....I mean test subject was Rob, 22 years old, a computer geek. He knew nothing about IF but caught on to my game very quickly. I hinted to him that he should "pet" and "examine" everything. The "kabam" thing was a little confusing to him considering I have the imagination in the family....(oops). So after reading everything and noticing "Amnesia" everywhere, he got the idea that you as the player has Amnesia.
My game is not that hard. In fact there is really no ending to it specifically. You just have to realize you are the character and you have amnesia and it is literally right under your nose. I wanted to create a simiple came like this so I could understand how to actually put it together and have others understand it. I didn't make a full out developed game because I couldn't seem to grasp the complexity. However, my game is humorous and funny and it make people laugh because .....who pets muffins and dandilions?
Well my next subject knew nothing about computers except that there is a button to push to turn it on. So this one was a little more difficult. She knew that this "game" would be a little excentric because I told her I designed it. So it wasn't hard for her to catch on to petting and kabaming things. So this victim didn't understand the concept of the game however, she did enjoy examining things and didn't understand when I told her there was no point to the game.
Overall, my victims understood the game easily after I gave simple directions. They had the same reaction I had when I was first introduced to IF gaming. However they caught on quickly just as I had. So my game was playable as I had thought, but It definately could have been better. I will keep learning.....i always do! :)

The Muffin man....( my game)

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So....Karissa told me to paste this in my blog and have yins paste it into the left side of inform to play it....
Uploadiing the file is too complicated....haha This is the easiest way to do it ....I think and I hope :)
DONT CHEAT AND READ AHEAD! :)


"The Muffin Man" by Gilbert

When play begins, say "You enter a kitchen with sunflower yellow walls, There is a table with a flowery tablecloth. A stove as well as a refridgerator, and a cabinet. You're obviously in kitchen! But whose? How did you get there? All you know is you feel very queezy and tired. Your arm is cut. Ouch!"

The kitchen is a room. A table is in the kitchen. The table is a supporter. The description is "There is a vase with golden dandilions. They look delicious but you haven't eaten those since you were a kid."
The dandilions are things. The dandilions are edible. The dandilions are in the vase. The dandilions are in the kitchen. The dandilions can be carried. The vase contains dandilions.
The stove is an openable container. A stove is in the kitchen. The description is "There is a curiously, large, burnt muffin sitting on a shiny tray, It looks very inviting."
The muffin is edible. The muffin can be carried. The muffin is in the stove. The muffin is in the kitchen. The description is "Crumbly yet so moist."

The cat is an animal. The cat is in the kitchen.
After touching cat, say "Woof!"
After examining cat, say "It lays down on your feet, revealing a piece of paper where he was."

The piece of paper is in the kitchen. The piece of paper can be carried.
After examining piece of paper, say
"Jake Honeywell
Age: 36-
Marital status: single-
Jackson Hospital."

Understand "reading [something]" as examining.

After touching dandilions, say "oooh soft!"
After eating muffin, say "Ewww Gross! guacamole! You get a queezy feeling. A black cat appears behind you..... ohhh mysterious!"
After touching muffin, say "You swear it purrs at you."


Understand "pet [something]" as touching.
Understand "Kabam [something]" as eating.

The arm is in the kitchen. It is a thing.
After examining arm, say "Blood is trickling down your wrist soaking your plastic bracelet."
The bracelet is in the kitchen. It is a thing.
After examining bracelet, say "Jake Honeywell-AMNESIA Patient."

Pet the cat

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Cat woof picture.bmp


Today I learned how to pet a cat in my IF game. If you play it, you can pet the mailman and stapler too....

Excercise 2-1000 words

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At the beginning of the game:
You are the Maid of Honor in your best friend's wedding. You are returning home from a doctor's appointment for your 11 month old son. He had been crying all the way home from an ear infection. The wedding starts in two hours. You parked the car in front of your house.
"Get out of car"
You get out of the car and the baby's waililng faints as you close the driver's door.
"Open backseat door"
The backseat door is a door
The backseat door squeaks open
"Unlatch carseat"
The carseat is something you can unlatch.
The baby is free from the carseat constraints and continues crying
"Carry baby inside house"
The house is a house where you live
The door is unlocked and you walk into the kitchen
To the north is the dinner table with the directions to the wedding. To the east is your Maid of Honor dress hanging on a door. To the west is the bathroom. To the south is the baby's bedroom.
The bathroom is a room
The baby's bedroom is a room
"Read directions"
The directions say: Drive east to Apple Street. Turn north on Banana Drive. Turn east on Cupcake road. The Church is the third buildilng on Cupcake Road.
Apple Street is a street. Banana Drive is a street. Cupcake Road is a street. The Church is a church.
The paper directions crinkle in your hand and your baby is stilll crying
"Feed the baby"
The baby cries harder as you force him to drink a bottle.
"Change the baby's diaper"
The baby's diaper is as dry as rice
Give the baby medicine
The baby spits up all over your clothes
"Walk south"
You enter a room with blue walls, a crip to the north, a changing table to the east, and a giant teddy bear too the west.
The room is the baby's bedroom
"Place baby in crib"
The baby stops crying and falls asleep
"Walk north"
To the north is the dinner table with the directions to the wedding. To the east is your Maid of Honor dress hanging on a door. To the west is the bathroom. To the south is the baby's bedroom.
"Go east"
You stand before a gorgeous pink satin gown
The gown is a piece of clothing
"Pick up dress"
The dress is in your hands and you feel the silk run through your fingers
"Go west"
You enter the bathroom with a porcelain toilet, sink with brass handles, and a white wooden cabinet
The cabinet can be opened.
"Try on dress"
If you weren't a Maid of Honor, you could be the bride
"Go to the wedding"
Not so fast. Babies can't be left unattended and your face doesn't look that great without make up.
"Open cabinet"
Inside you find all your necessary make up to be gorgeous on the outside
"Apply make up"
Your face looks great, no need to scare the rats away anymore
"Walk south"
You enter a room with blue walls, a crip to the north, a changing table to the east, and a giant teddy bear too the west.
"Walk north"
You see a slumbering baby, peaceful and quiet.
"Pick up baby"
The baby is something you can hold.
"Go north"
To the north is the dinner table with the directions to the wedding. To the east is your Maid of Honor dress hanging on a door. To the west is the bathroom. To the south is the baby's bedroom.
"Go Outside"
The weather outside is beautful for a wedding
"Get in car"
It is illegal for the baby to not be in a carseat.


Portfolio 2

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Since this is my second portfolio and I have already once collected my thoughts and blogs from portfolio 1, I'm catching on and getting the hang of blogging. Who would have thought it only took one whole semester!?!

Coverage
This is the collection of my simple blog entries:
Too Indepth, Name Rocks
Usability Testing
AP Stuff
10 Years Before I was Born
Depth
Here is where I've linked and presented ideas:
IF Gaming
IF Workshop
Wikipedia is a Fraud
Richly Linked Blog Entry
Richly Linked Blog Entry
Interaction
Here is where I show I am not unsocial:
I commented on several blogs this time. I blogged on Cherie's alot, considering she always has good ideas and presents them in a humorous way that are both informative and make you laugh. Also, I've commented on Corey's blog. Being only a freshman, like myself, he has come a long way. He is like a pro-blogger with good ideas as well.
Discussion
Here is where I've participated in classroom discussion:
We discussed how the comic relief in text games makes it more fun and interesting to continue playing. If it weren't for some of the comical expressions, I would have been bored and quit the game. And in my Richly Linked Blog Entry (Again) I stated that such fact....
I also edited facts about my hometown in Wikipedia. We discussed how anyone could edit anything in Wikipedia. Which we demonstrated in class.
Timeliness
Participation, yet again:
IF Workshop
Xenoblogging
Comment happy:
The Comment Primo: Corey
The Comment Grande: Katie's
The Comment Informative: href="http://blogs.setonhill.edu/CoreyStruss/2006/11/what_not_to_play_when_studying.html#comment-278671">Corey's
Wildcard
This is my wildcard.....I think I did fairly well on it!
Another, yet awesome Richly Linked Blog Entry

Sieb-Chapter 7 and Afterword

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In this chapter, Sieb, claimed Television sets "stationary objects." They are like any other piece of furniture. However, the television is just a box with someone interacting with you as you watch. As for the computer, it is also "A staitionary object," however you are able to interact with the internet. "The transparency of internet use will be enhanced as news consuumer acquire the habit of tapping a few keys on a wireless telephone or other handy device to check the news on the Web. Speed of delivery of Web site material and ease of use....." There is much more to interact with on a computer to check the news. The click of a button leads you back to the previous page, whereas with a newspaper, you must take muscle and arm motion to turn the page. The internet also requires somewhat of intellectual effort. That is more than true, becuase anyone can sit and watch television. As for the internet, one must know how to navigate through pages and search for the correct criteria they are looking for.
Just as in "Afterword," Sieb describes Sept. 11, 2001 to be a defining moment in Journalism history. For those people who didn't hear of the terrorist attacks from the news anchors who played that primary role who stayed with us hour after hour with more detail to add every once in a while, they watched the live video on MSN.com or ABC. com. The coverage online changed within minutes, and there were chatrooms and bloggings defining the attack. The internet can provide news that spreads in the blink of an eye, which it did precisely on 9/11/01.
On 9/11/01, I was in 8th grade and watching the videos of the tragedy on my Science teacher's computer with my class. We scrolled through the live videos that were posted within the hour of the attacks. That's how we got our news even five years ago. It's amazing how news can spread and this was five years ago, so look at how far it has come now.

Sieb-Chapter 7 and Afterword

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In this chapter, Sieb, claimed Television sets "stationary objects." They are like any other piece of furniture. However, the television is just a box with someone interacting with you as you watch. As for the computer, it is also "A staitionary object," however you are able to interact with the internet. "The transparency of internet use will be enhanced as news consuumer acquire the habit of tapping a few keys on a wireless telephone or other handy device to check the news on the Web. Speed of delivery of Web site material and ease of use....." There is much more to interact with on a computer to check the news. The click of a button leads you back to the previous page, whereas with a newspaper, you must take muscle and arm motion to turn the page. The internet also requires somewhat of intellectual effort. That is more than true, becuase anyone can sit and watch television. As for the internet, one must know how to navigate through pages and search for the correct criteria they are looking for.
Just as in "Afterword," Sieb describes Sept. 11, 2001 to be a defining moment in Journalism history. For those people who didn't hear of the terrorist attacks from the news anchors who played that primary role who stayed with us hour after hour with more detail to add every once in a while, they

4=1=5....IF games

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The first game I played was Annoyed Undead. In this game, you are a vampire trying to find your way around your new home. You've been locked in a coffin for 500 years and your surroundings are very unfamiliar to you. You as a curious vampire explore your surroundings by walking down hallways and opening hatches.

The next game I played wasDinner with Andre. This game was my favorite because it was comical in its own way. You were on a date with Andre, and who wouldn't want to be? He compliments you on your eyes however jokes about not paying the bill. After doing so, you must figure out where to go because the night is still young.

The third game I played was Voodoo Castle. This one wasn't one I particularly liked, because it took me a long time to adjust to it and figure out the first move. It's one of those games that I don't think alot of time went into designing.

Ghost Town was the last game I played and for 30 minutes. I enjoyed playing this one, because this was a game you could use your imagination with. There were hidden treasures and little critters you ran into. It was all around creative and imaginable.

Interactive fiction games were new to me. After all, growing up, I played nintendo games like Mario and Kirby instead of games on a computer. So these games are old school to me. However, venturing out into the world of interactive fiction, I decided to give it a try.
My first experience with Interactive fiction games involved playing Pick up the Phone Booth and Die. Whatever could that mean? Well it was prety straightforward, because you really do die when you pick up the phone booth. However, that game only really has one goal to reach and that is to get inside the welded-shut phone booth. As for the game 9:05, this game has more goals to reach, per say. In this game, supposedly you knew someone was late for work and had to get ready. Without looking closely, you assume you're the one late. So you try to shower, get dressed, etc. This game can have several endings, because technically the one late for work is dead under the bed. This comic relief shows the need to express cognitive thinking and not everything is how it seems. Sometimes you must read between the lines and find the clues that are given.
In Galatea , it is a bit different. You are looking for direction. You are the one in the game giving commands to the statue. Katie and I played Galatea and compared it to The Boy and his Goat
So these games have revolutionized over the past decades, however, I would find these easier to create than a 3 Dimensional, complex, multi-level game like The Sims.

Throughout this book, the chapters provide information on Media Journalism and all aspects on it. Besides thinking it is fairly outdated, Sieb establishes many good points. Beginning with the general internet and how fast news is spread through this medium. The internet used to be just a program large businesses used, however, children are using the internet to surf the web. Also news can be posted and updated at any time at the click of a button which can display any breaking news as well as on the tv. Leslie's blogs provides information as well.
The revolution of news broadcasting has evolved dramatically from the 1900's. It's a big jump from listening to a pictureless news broadcast to watching the news happen live right before your eyes.
Having the speed of news so quickly can be at times reliable, however is it accurate? Jumping to conclusions is often something one does especially with breaking news. These conclusions are based on assumptions and not complete, and true facts. So is quick news always good? Like I said, swift quick news may not always be the correct answer but it's addictive because deep in one's mind, they know the breaking news is based on assumptions, so they will keep checking back to see if it changes in the news. It's like a vast form of gossip, all wrong information is spread, but it's just so juicy, we have to do it!

IF workshop

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For our assignment, Katie and I played the game A Boy and his Goat. This game is best compared to Galatea. It is the same concept, however different in many ways too. In Galatea, you as the player must talk to the statue and find directions that way. In the game A Boy and his Goat, you are the boy looking for the town. You must direct yourself to the town by using the correct directions. In all, it is the same concept you are trying to reach your destination, however the humor (Corey has a great blog entry about it) and comic relief is what makes the games different. The storylines behind the games is what makes the game entertaining. Because when you look at the games, they are similar in content, just different in humor. That's what makes the game enjoyable and worth the time you've spent on them instead of doing homework. Plus, it boosts your cognitive thinking. They are fun interactive games, yet they increase your thinking to the point that you are building your brain skills. Reminds me of Leapfrog for kids......

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